﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;

namespace CreateYourWorld.DataModels
{
    public class SessionModel
    {
        public Int64 ID { get; set; }
        public PlayerBaseModel PlayerData { get; set; }

        public DateTime LastAction { get; set; }
        public DateTime? LockedUntil { get; set; }       
    }
}
